Τετάρτη 23 Ιουλίου 2014

The Forest | New Update (0.04)



Το νέο update του The Forest είναι εδώ, με πολλά fixes και αλλαγές σε AI.

Πιο αναλυτικά:

Features and changes:


  • New A.I. behaviour, mutants will sometimes go home to sleep during day along with other new routines
  • Distorted mutants can now be killed with regular weapons
  • Distorted mutants more aggressive and deadly in combat and have expanded actions
  • Better ambient lighting. Trees and large objects diffusely occlude skylight (experimental)
  • Pause menu now actually pauses game
  • Enemies use rocks more often to jump attack at player
  • New female enemy type added.
  • Better distribution of enemies throughout the world. 
  • Constructed bench now works and players can sit to regain energy or watch sunset
  • Increased axe damage against enemies
  • More variation to female cannibal models, added procedural breasts size system
  • Improved Rabbit/Lizard distribution and optimized CPU usage.
  • Improved sky and sun look
  • Improved dead cave lighting and cave 2 lighting
  • Better cave textures and rock look
  • Dead cave prop fixes, fixed some incorrect rock placements
  • Improved load times and added loading percentage amount
  • Re-balanced hunger drain
  • Better cave ground with flowing water and more detailed textures
  • Enemies will now push small items out of the way instead of getting stuck on them
  • Enemies will now push small items out of the way instead of getting stuck on them
Fixed Bugs:

  • Fixed rain sound never going away even after rain stops
  • Fixed bug where some partially built structures couldn’t be completed after loading a saved game
  • Fixed animals sometimes disappearing in regular and vegan mode
  • Fixed issue where you could still shoot flare gun or use other weapons when pause menu was open
  • Yacht random position won't change now or get lost when saved game is loaded
  • Fixed all effigies turning into arm effigy on load
  • Fixed E to add icon showing up if holding a rock or stick even if items not needed in building
  • Fixed cave drips continuing to play even when not in cave
  • Fixed fish swimming outside of pond near cliff section
  • Fixed fullness always starting at half when loading a saved game
  • Fixed moonlight sometimes missing completely
  • Fixed stick marker vanishing on loading saved game
  • Fixed missing collision roof of cabin
  • Fixed player flying in air after chopping dead bodies
  • Rain effigy effect should now work and will wear off after time
  • Cannibals spawning in villages no longer ‘pop’ when waking up
  • Fixed creepy female model attacks sometimes not hitting player
  • Fixed bug where bird landing on hand would sometimes stop axe from working
  • Fixed enemy head and leg pickups sometimes appearing as arm pickups

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